Help Students understand the pressures they face and build the skills needed to make healthier choices

Beat Modules is an interactive PSHE platform with focused modules on vaping and positive masculinities. Short videos featuring young people, games and practical scenarios give pupils opportunities to question a claim, explain a choice and practise a response.

Award-winning Liverpool-based startup

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Over 900 students reached

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90% student recommendation rate

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Award-winning Liverpool-based startup ☆ Over 900 students reached ☆ 90% student recommendation rate ☆

3 young women and one boy seated in a row on stage, engaged in a discussion or rehearsal, with scripts and papers on the floor in front of them.
Two young men standing outdoors in front of a colorful banner promoting a campaign called 'Beat the Vape.' They are smiling and flexing their right arms. The banner includes a fist holding a vape device, with the mission to prevent 500,000 northwest teens from vaping. There are boxes of soda and snacks on the ground in front of them.
Person with brown hair wearing headphones working on a computer at a desk, with printed schedules and notices on the desk and a poster on the wall.
People working at a desk with multiple computer monitors in an office with brick walls.

Every module includes

Strengthen your whole-school approach to personal development

Our structured Digital platform connects learning about health, influence and relationships with pupils' wider school life, so teachers can build respectful conversations and belonging into their existing curriculum and pastoral provision.

Our Modules

Bring focused, age-appropriate teaching into your school's comprehensive PSHE and RSHE provision. Choose the module and key stage that fit your curriculum priorities, then use the learning journey and supporting documents to plan the teaching.

  • Beat the Vape

    Pupils examine vaping's health risks and question misleading marketing, then practise assertive, confident responses to peer pressure and emotional triggers

  • Postive Masculinity

    Pupils question stereotypes about boys and men, recognise sexism and misogyny, and practise empathy, personal boundaries and a safe bystander response

  • Beat Digital Addiction

    Pupils examine persuasive design, screen habits and commercial pressure online, question AI chatbot claims and set their own digital boundaries

See what pupils and teachers will use

See a pupil activity, look through the teacher view and read a sample session plan. Together, these show how the digital tasks and classroom discussion connect, what pupils are asked to think about and how teachers can check understanding.

See the student experience

See the teacher experience

Know where each module fits in your curriculum

Ask to see the mapping for your chosen module and key stage, then examine the intended learning, teaching sequence and assessment opportunities.

Frequently Asked Questions

School Feedback

St. Julie's Catholic High School logo with crest and school name.

“The Beat The Vape session was an extremely informative and interactive session for students that engaged them instantly with a pertinent issue for teenagers across the country. The mini-game enabled students to participate in an interactive quiz. This competitive style activity allowed students to participate in a discussion around stereotypes about vaping, and some were startled by the true statistics..”

— Matthew Mottram (Head of Year 10), St Julies

Farney Close Independent Residential Special School logo with a shield emblem and the school name

“The short form videos and gamification methods used to deliver the content enabled students to engage well throughout the timeframe. The platform is very friendly for both students and teachers. Having this idea of having this platform to teach PSHE is super exciting.”

— William Frost (Teacher), Farney Close High School (SEN)

Logo of Calday Grange Grammar School with a shield emblem and school name in maroon text.

“Well organised, great communication beforehand and age-appropriate. The interactive element is very appealing to the age group, too. Lots of different tasks – the students enjoyed the competitive element."

— Simon Connely (Head of PSHE), Calday Grange Grammar School

Case Study: Farney Close School

A specialist SEN school for pupils with SEMH and trauma, using Beat the Vape and Positive Masculinities. After the vaping module, staff reported positive, promising vaping-related discussions across the school and a positive shift in attitudes towards vaping school-wide.

Our Partners

Contact Us

Download information sheet

Interested in working with us? Get in touch, and we can arrange that!